

I don't often enjoy computer games as I get bored really quickly but I really enjoyed Age of Mythology and played it long after I had completed it. Heirs are obtained by befriending another faith, then liberating their great temple before they have, in which case the faith becomes yours and their lord in turn becomes the heir. When a lord dies, the faith is removed from play, unless the player has obtained an "heir". They are like champions, but colored differently and have higher stats. Lords are the avatar character used by the player. This led to a somewhat repetitive nature, counteracted somewhat by a supplied map editor.

Lords of Magic is notably different from other strategy games in that it has only one map, with each faith starting at a different location. The world is filled with wandering monsters and fixed buildings filled with monsters. The special edition also contains the Legends of Urak quest pack, a set of five individual quests that revolve around stories unrelated to the main plot of the game. The game was intended to combine elements of Heroes of Might and Magic II and Lords of the Realm II. Lords of Magic is a turn-based strategy PC game designed for Windows 95/98 by Sierra Entertainment.
